Awards

BTS Honored as 2017 Gamification Company to Watch

Thursday, November 16, 2017 | Category :
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SAN FRANCISCO, CA – BTS, a global leading strategy implementation firm, was recently named to TrainingIndustry.com’s 2017 Gamification Companies Top 20 and Watch List. This marks the tenth award BTS has received this year, and the third of Training Industry’s Top 20 and Watch Lists.

This recognition underscores how BTS uses innovative gamification capabilities to engage leaders in strategy and develop the capabilities they need to execute. BTS has offerings that allow participants to embark on immersive and engaging discovery-based learning experiences and journeys to develop their business acumen, leadership, innovation and sales capabilities via a broad range of business simulation based experiences and interactive tools and resources. The gamification elements of these experiences incorporate online, mobile, and social features to drive engagement, amplify learning and enhance the participant experience.

According to Training Industry, selection to this year's 2017 Gamification Companies Top 20 and Watch List was based on the following criteria:

  • Gamification features and capabilities
  • Innovativeness of offerings
  • Company size and growth potential
  • Quality and number of clients
  • Awards, recognition and competitive differentiation

“The companies selected for this year’s 2017 Gamification companies Watch list are emerging players in the gamification space and have demonstrated remarkable examples of gamified training content,” said Lea Johnson, market research manager at Training Industry, Inc. “These organizations excel in many technologies, ranging from training simulations and serious games to leaderboards and badging.”

“It is an honor to have been named to the 2017 Gamification Companies Top 20 and Watch List,” said Dave Ackley, Managing Director of the BTS Digital Practice. “We know the importance of experiential learning and that digital is the future of business training. We are grateful to be recognized for our offerings. BTS currently provides a wide array of gamified and digitally-enabled learning experiences, and we are excited to continue advancing our capabilities in this area into the future.”

 

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